Let’s just call it what it was, shall we? We had an App Store Bubble.
It’s deflating now, although (at least with games) there are still remnants.
Take a deep breath. It’s all going to be okay.
When I started working on mobile apps back in 2005 on Palm devices, we had horrible distribution by today’s standards. There were no integrated payments, no integrated stores. People had to buy your app, download it to their PC, and then copy it to their PDA via a serial cable. And yet, even back then, people made a living at it (although, I never managed to do so).
I don’t make my living from my own apps now, either. I’m not an iOS indie, I’m a consultant/freelancer. I’ve tried being an indie, and I’m not good at it (and I’m one of those weird people that actually likes consulting). But it is possible to make a living from iOS app revenue, because many people I know from my consulting practice have and do.
But let’s think for a minute about where we are before we call the App Store a disaster.
Published at July 30, 2014 ·
3 min read