My Top 5 factors for iOS Contracting Success
About a year ago now, I was contemplating leaving my day job and becoming an indie* iOS developer. My last day working in a cube farm was June 30th, 2011. Now, as I pack to leave for WWDC in the morning, it occurs to me how much my life has changed since I made that decision.
When examining my finances in preparation for this trip, I determined that in my first year as an indie I’ve made within $1000 of the amount of money I made in salary my last year as an employee, while spending more time with my family and enjoying my work so much more. Personally, I consider that to be a success.
Looking back, I can think of 5 things that I did that I think contributed most to that success, and I wanted to take this opportunity to share them with you all.
Published at June 10, 2012 · 4 min read